省エネ

Flutter、vue3修行中。

flutter Geminiで簡単にai chatが作れた話

こんにちは。
Geminiを使った簡単なアプリを作ってみたので、ここにコードを残したいと思います。

環境

Flutter: 3.19.1 
Dart: 3.3.0

pub.dev こちらのライブラリを使いました。

Api Kyeはここで作成します。 aistudio.google.com

実装

pubspec.yml

name: gemini_sample
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1

environment:
  sdk: '>=3.3.0 <4.0.0'

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter
  google_generative_ai: ^0.2.1


  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.6

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^3.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

main.dart

import 'package:flutter/material.dart';
import 'package:google_generative_ai/google_generative_ai.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'Gemini Sample App'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  final _controller = TextEditingController();
  final _focus = FocusNode();
  bool isLoading = false;

  final model = GenerativeModel(
      model: 'gemini-pro', apiKey: '作成したApi Key');

  final List<String> answer = [];

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        title: Text(widget.title),
      ),
      body: Stack(
        children: [
          ListView.separated(
              itemCount: answer.length,
              itemBuilder: (context, index) {
                return ListTile(
                  title: Text(answer[index]),
                );
              },
              separatorBuilder: (context, index) {
                return const Divider();
              }),
          if (isLoading)
            const Center(
              child: CircularProgressIndicator(),
            ),
        ],
      ),
      bottomSheet: Padding(
        padding: const EdgeInsets.all(8),
        child: Row(
          children: [
            Expanded(
                child: TextField(
              focusNode: _focus,
              controller: _controller,
            )),
            IconButton(
                onPressed: () {
                  _focus.unfocus();
                  setState(() {
                    isLoading = true;
                  });
                  final content = [Content.text(_controller.text)];
                  model.generateContent(content).then((value) {
                    setState(() {
                      answer.add(value.text ?? '');
                      _controller.clear();
                      isLoading = false;
                    });
                  });
                },
                icon: const Icon(Icons.send)),
          ],
        ),
      ),
    );
  }
}

ほぼReadme通りです! これで簡単にai chatが作れました。

プロンプトは「今夜の献立を一緒に考えて」と入れてみました。
お天気とか聞いてみたけど、そういうのは答えてくれませんでした。

そんな感じで簡単にchatができました。
何か面白いアプリ作れそうな気がしますね!